Major Progress

Major Progress

The last two weeks have been very.. hum.. intense! I completely scraped the current visual for a more colorful and simple one. I was not satisfied with the dirt and how it was just like a bunch of colored brown pixels, the texture repeat from each 16x16 tile was not even good. So, I looke...

Posted by : Tashiro64 on Apr 10, 2022

New Mechanics Protoype

New Mechanics Protoype

Hey there! In the last few weeks I've struggled a lot with the game. I tried a lot of different things for the character movement, but I've never found anything satisfying :/ My current problem is that, yes I wanted to have a character without acceleration/deceleration, but it feels ba...

Posted by : Tashiro64 on Mar 26, 2022

Some new elements

Some new elements

Hey there! In the last week, I've worked a bit on the project. Added sprint and fall damage. I also Converted the project to run with URP (Universal Render Pipeline) which allow lights and shadows to be casted on 2d textures. This is awesome when using a torch in a dark ...

Posted by : Tashiro64 on Mar 12, 2022

One serious game?

One serious game?

I hate blogs.. But for some reasons I've decided to create one for my upcoming projects. Most games are released with pretty much no detail from their development period, we often see the games in a state close to what they'll look at the release. I've decided that I...

Posted by : Tashiro64 on Mar 06, 2022

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